Rainbow Six Siege: Year 6

A collection of UI, UX & Motion Design work created for Year 6 of Tom Clancy’s Rainbow Six Siege.

Rainbow Six Siege’s Year 6 brought significant redesign to the Siege brand as we reworked the Battle Pass, as well as the Operator Album to bring a better experience for our players.

Client: Ubisoft
Website: rainbow6.com
Date: 2021
Services: Concept Art, UI, UX, Motion Design

Overview of Year 6 Season 1 Battle Pass, showcasing the style refresh

Overview of Year 6 Battle Passes, showcasing the style refresh in various localisations (Thai, Japanese, Korean, German)
Overview of Operator Album, released as part of Year 6 Season 4 content updates.
Overview of Operator Album, showcasing the style refresh in various localisations (Arabic, Simplified Chinese, Traditional Chinese, Japanese)